Chapter 5: Unveiled

https://www.newgrounds.com/portal/view/767525

Synopsis


Having escaped the prisons of the Grand Ziggurat, Soriel continues his quest to liberate Lumen City from the grasp of the mysterious Enchantress.

Changes

 * Equipment now needs to be manually equipped in the menu screen to gain benefits from them, and are no longer always in effect.
 * Equipment is now split into 6 groups, Weapons, Pendants, Rings, Charms, Trinkets and Artifacts
 * Glyph Gems are now equippable in the skills menu instead of always being active.
 * Covenants now have Link Energy which is depleted upon taking damage, if this reaches 0 the covenant in question can no longer be used for the rest of the battle. Link Energy regenerates every turn while not equipped.
 * Restorative Items can now be bound to hotkeys for quick use in battle.
 * HUD update, Hotkeyed Covenants are now displayed in the top left corner.
 * Temptable enemies that are not enchanted now have a Tempt Gauge which causes them to become instantly tempted when it fills. Unenchanted bosses can no longer be tempted by RNG and must have the bar filled.
 * Ellym's Covenant now has access to Rejuvenate
 * Cooldowns may now be reduced by a set amount after battles.
 * Gallery is no longer tied to save codes - You now unlock scenes permanently once obtained. However clearing flash cookies will clear these too if played in browser.
 * The inventory now holds 32 items.

Enemies
List of enemies that appear in this chapter.

Covenants
List of new covenants

Items
List of new items

1.1

 * A difficulty slider has now been added in the Options menu.
 * Stats for Servinnia and Royal Guards reduced.
 * AI adjustments for Imp Nobles
 * A Collectibles menu added that shows items available in the current chapter as well as hints to how to obtain them.
 * Minor fixes and optimizations.

1.2

 * Updated Tutorial.
 * Level cap correctly adjusted to match attainable level.
 * You can no longer create infinite Failed Experiments in Alchemy
 * Fixed a bug which caused the game to freeze if Rithris was brought down to 1 HP using a Parry.
 * Fixed an issue where the game would break after toggling autoplay in the gallery.
 * Fixed an issue where you could not obtain the Red Jelly's Covenant.
 * Minor fixes and optimizations.

1.3

 * Fixed an issue where Zazna would incorrectly cast Arcane Fire Wisp during Assassinate if the damage threshold was met.
 * Free crafting now works properly
 * Fixed an issue where you were unable to purchase items from the Shop if you had exactly the required amount of azurite for an item.
 * Minor fixes and adjustments.

1.4

 * Fixed an issue where Trinkets and Rings were invisible.
 * Quickslots no longer freeze the game under certain circumstances.
 * Minor fixes and optimizations

1.5

 * Extraction has been added to Alchemy and recipes streamlined to reduce clutter and future proof recipes from becoming unusable.

1.6

 * Free crafting removed
 * Alchemy now works properly.

1.7

 * Full Version
 * Slight corrections and fixes.

1.8

 * Dialogue fixes to match game features
 * Minor bugfixes