Status Effects

This page lists all known status effects and their effects.

Aim
Can be triggered by using Elucidate, 100% activation chance if a Light attribute covenant is equipped.

Arcane Fire Wisp
Can be conjured by Zazna

Arcane Flame Barrier
Can be utilized by Zazna

Balance
Can be activated by Balance

Berserk
Can be triggered by Berserk

Blind
Can be inflicted by Mud Throw, Sand Twister, Spore Burst

Increases time gauge generation time of the afflicted unit.

Corrosion
Can be inflicted by Caustic Venom

Disperse
Activated by using Disperse

Flame Shield
Can be conjured with Flame Shield

Flame Syphon
Can be inflicted by Flame Syphon

Fog
Summoned by Steam Eruption from the Reaver Abomination

Freeze
Can be inflicted by Frigid Spikes

Frustration
Can be triggered by missing when having Warden's Domineering equipped.

Guard Break
Can be applied by Shattering Blows

Permanently reduces the defense of affected unit.

Guardian Stones
Can be conjured with Guardian Stones

Horny
Can be afflicted by Captivate

Insight
Can be triggered by Immortal's Wisdom

Petrify
Can be inflicted by Petrify.

Rejuvenate
Can be activated by Rejuvenate

Sharp Edges
Can be granted by Sharp Edges

Deals damage when hit by physical attack.

Slime Amor
Can be applied by Slime Armor

Slow
Can be inflicted by Vexing Claw

Increases time gauge generation time of the afflicted unit.

Static
Can be inflicted by attacking into Lyn's Covenant with a Physical attack.

Ætherflame Shield
Can be conjured with Ætherflame Shield

Ætherfire Wisp
Can be conjured by certain highborn fire imps.

Legend

 * T in duration means they last for X full turns instead of time based duration.
 * Divide duration by 27 to get duration in battle seconds.